|
|
as the old proverb goes "better to yehet today than kkaebsong tomorrow"
|
|
Madame
21 Yrs
EXOsexual
Squishy
Fangirl
100% Trash
|
|
|
|
|
|
Post by Admin V on Jan 12, 2018 0:38:30 GMT
HUMANS there is also beauty in mortality
ᎧᏉᏋᏒᏉᎥᏋᏇ location. Humans have benefited greatly from the unification of the realms. Due to their great adaptability, they can settle anywhere and everywhere without issue.
appearance. Humans vary greatly physically, usually standing anywhere between 1.50 and 1.80m tall and coming in all different shapes and sizes. (You all know what a human looks like anyway, so I'll stop here.)
physical. Humans are the most adaptable species and have the greatest endurance and stamina out of all the races.
magic. Although humans are the only race born without magic they do have great resistance to it. Should they desire to acquire magic they can choose to study and master it through two means: (i) as mages, who use spells with the aid of magical objects (staff, wands, etc.) or (ii) paladins, who devote themselves to a deity and wield divine magic.
| lifespan. 60 - 80 years realms. all ❀ ❀ ❀ |
|
|
|
|
as the old proverb goes "better to yehet today than kkaebsong tomorrow"
|
|
Madame
21 Yrs
EXOsexual
Squishy
Fangirl
100% Trash
|
|
|
|
|
|
Post by Admin V on Jan 12, 2018 1:02:01 GMT
ELVES darkness cannot drive away darkness
lifespan. 300 - 350 years realms. unrestricted ❀ ❀ ❀
| ᎧᏉᏋᏒᏉᎥᏋᏇ location. Whilst elves prefer to live in communities consisting largely of other elves, it is not altogether unheard of for an elf to travel further afield. Elves are limited to areas where there is a lot of light, else they run the risk of growing gradually weaker both physically and psychologically until, eventually, they reach the point of collapse and fall into a comatose state. They often inhabit grand cities built in sweeping plains or other kinds of open spaces.
appearance. At around 1.75 to 2m tall, elves stand a few feet taller than the average human. Just like humans, elves can have varying hair and skin tones but, unlike humans, they tend to be distinguished by their sharper features and, most noticeably, their leaf-shaped ears.
physical. Elves are the most agile and lithe of the races. Although they are quite frail physically, they have keen eyesight and sharp senses and these traits make them deadly when armed with a bow and arrow.
magic. Elves possess light magic. Trained users are able to create illusions, project images, and manipulate the growth of plants as well as basic light manipulation. Moon elves draw their light source from the moon and are largely nocturnal whilst sun elves draw their light source from the sun and are largely diurnal. |
|
|
|
|
as the old proverb goes "better to yehet today than kkaebsong tomorrow"
|
|
Madame
21 Yrs
EXOsexual
Squishy
Fangirl
100% Trash
|
|
|
|
|
|
Post by Admin V on Jan 12, 2018 23:55:32 GMT
SATYRS Nature Is The Colour of the spirit
ᎧᏉᏋᏒᏉᎥᏋᏇ location. Satyrs naturally inhabit the mountainside and have large settlements in Ulme and Chanda. However, many have traveled abroad after the unification.
appearance. Satyrs have the torso of a human and the legs of a goat. They are quite short, reaching around 1.30 -1.60 m. Satyrs can have horns, flat ears and more fur, looking a lot less human.
physical. Satyrs are the most sure-footed of the races and can easily spring on dangerous cliff faces. They can also adjust to weather by switching between winter and summer coats.
magic. Satyrs wield natural magic. They have a connection to the world around them. A skilled magic user can understand the world around him better as well and shares an empathetic relationship with plants and animals. Satyrs use music (typically a panpipe) to influence nature.
| lifespan. 80 - 100 years realms. all, mostly Ulme. ❀ ❀ ❀ |
|
|
|
|
as the old proverb goes "better to yehet today than kkaebsong tomorrow"
|
|
Madame
21 Yrs
EXOsexual
Squishy
Fangirl
100% Trash
|
|
|
|
|
|
Post by Admin V on Jan 13, 2018 0:16:56 GMT
CENTAURS we look at the same stars but see differently
lifespan. 140 - 160 years realms. unrestricted but struggle in city centres. ❀ ❀ ❀
| ᎧᏉᏋᏒᏉᎥᏋᏇ location. Centaurs mainly inhabit the plains, or at least where they can see the sky (thus they are often in competition with the elves). These days, younger centaurs are living on the outskirts of cities (finding the centres rather inconvenient)
appearance. Centaurs have the torso of a human and the body of a horse. They are the biggest of all races standing at 2 to 2.4m tall. They are generally quite well-built as well.
physical. Centaurs have the disadvantage of being very big, inflexible and aren't agile at all. However, when it comes to speed, stamina and strength in their lower bodies, even unfit centaurs can easily match most others. They have perfect night vision but see in black and white during the day.
magic. Centaurs wield astral magic, as well as creating energy orbs, experienced magic users can catch glimpses at the future from the stars. |
|
|
|
|
as the old proverb goes "better to yehet today than kkaebsong tomorrow"
|
|
Madame
21 Yrs
EXOsexual
Squishy
Fangirl
100% Trash
|
|
|
|
|
|
Post by Admin V on Jan 13, 2018 0:34:08 GMT
MERFOLK Like water, the mind is clearest when calm
ᎧᏉᏋᏒᏉᎥᏋᏇ location. Merfolk are found mainly inhabiting the Saran sea and the coves of the islands and coastlines of Sumi. Some merfolk have moved to valleys and rivers on the mainland but they are few.
appearance. Merfolk have the torso of a human and a fishtail and gills. Some merfolk have extra fins. With their tail, they can easily reach a length of 2m but in human form, they stand at 1.5 to 1.8 m. They have an outer layer of translucent scaly skin which gives them the illusion of glowing when they're in the water.
physical. Merfolk have very powerful tails, enough to be used as weapons by themselves. They can shed their tail and scales to appear human but their tail will regrow after a week, fins and scales may appear after 4-5 days.
magic. Merfolk can wield water magic. They use songs and incantations, like the satyrs, to calm or roughen the sea. Experienced magic users can develop deep connections to marine life and send messages through the waves. Some say merfolk have powers to allure others with their singing but this is a myth and was due to their heavenly appearance when they were first discovered.
| lifespan. 110 - 120 years realms. mainly Sumi, uncommonly in other mainland bodies of water. ❀ ❀ ❀ |
|
|
|
|
as the old proverb goes "better to yehet today than kkaebsong tomorrow"
|
|
Madame
21 Yrs
EXOsexual
Squishy
Fangirl
100% Trash
|
|
|
|
|
|
Post by Admin V on Jan 13, 2018 0:45:13 GMT
DWARVES lifespan. 150 - 180 years realms. unrestricted ❀ ❀ ❀
| ᎧᏉᏋᏒᏉᎥᏋᏇ location. Dwarven cities are very few these days, with the only city prospering being currently being Huin. However, dwarves are in high demand in many cities and are very widespread now.
appearance. Dwarves are like shorter humans. They are on average a lot stockier than humans but it varies. Many dwarves still practice traditional braiding so often have long (braided) hair.
physical. Dwarves are the strongest of the races and are a very hardy people. They lack stamina and agility but often surprise others with their stealth and speed (it's not amazing but far beyond what many think them capable of)
magic. Dwarves use rune magic. This means they carve and write runes to give objects magical properties. Only dwarves know the meaning of runes and their properties and have never shared their secrets with others, making them so sought after. Rune magic is in high demand for weaponry and armor. |
|
|
|
|
as the old proverb goes "better to yehet today than kkaebsong tomorrow"
|
|
Madame
21 Yrs
EXOsexual
Squishy
Fangirl
100% Trash
|
|
|
|
|
|
Post by Admin V on Jan 13, 2018 0:57:30 GMT
HARPIES ᎧᏉᏋᏒᏉᎥᏋᏇ location.Traditional cities are a wonder to behold, they have carved entire cities in the treetops and clifffaces. The traditional cities are exclusive to Chanda but nowadays harpies can live almost anywhere.
appearance. They have a human torso and the wings and legs of a bird. Harpies often have quite acute and pointed features. They come in all colours and forms, but have similar physiques: They are quite tall standing from 1.80 to 2.10m. Harpies are very light and slim, having hollow bones to help them fly, they weigh around 35 - 55 kg.
physical. In the air, harpies are unparalleled in speed by any creature on land. However, as they are exceedingly light, they have little force and lose many of their advantages on land.
magic. Harpies can wield air magic. As well as influencing wind currents when they fly, experienced magic users can create more complex weather patterns.
| lifespan. 90 - 105 years realms. all, mostly Chanda ❀ ❀ ❀ |
|
|
|
|
as the old proverb goes "better to yehet today than kkaebsong tomorrow"
|
|
Madame
21 Yrs
EXOsexual
Squishy
Fangirl
100% Trash
|
|
|
|
|
|
Post by Admin V on Jan 13, 2018 16:42:24 GMT
DrifterS dEATH MAY be the greatest of life's blessings
lifespan. immortal realms. unrestricted ❀ ❀ ❀
| ᎧᏉᏋᏒᏉᎥᏋᏇ location. There are no settlements for drifters. Most roam the world until they can fade from it.
appearance. Drifters look exactly as they did when they died and can have belonged to any race previously. They no longer have a heartbeat or the need to eat but can think and feel like before. Wounds, scars and severed limbs can no longer heal either. They don't age or change.
physical. Drifters technically feel no pain, however, their brains still remember that certain things should hurt and thus have the illusion of pain. This disappears after decades as a drifter. "mad as a drifter" is a common phrase used due to the frequency of drifters who turn insane from the trauma of coming back from death.
magic. Drifters are also called shifters as they can shift into the patron animal of the deity who saved them. They also gain weak powers from this deity.
fading. Although they are immortal, a drifter can fade from the world when they no longer have the will to carry on. They are brought back from death to complete unfinished business and must take care of that to fade. |
|
|
|
|
as the old proverb goes "better to yehet today than kkaebsong tomorrow"
|
|
Madame
21 Yrs
EXOsexual
Squishy
Fangirl
100% Trash
|
|
|
|
|
|
Post by Admin V on Jan 25, 2018 17:43:17 GMT
|
|